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St Peter's and Clifton CE VC Primary School

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Design and Technology

“Let’s go invent tomorrow rather than worry about 

what happened yesterday"  

(Steve Jobs) 

 

Intent  

At Horbury St Peter’s and Clifton Primary School, we intend to instil the “St Peter’s and Clifton School Spirit”  in all our children. The teaching of Design and Technology encourages our children to particularly value the importance of being: 

 

"Inquisitive and Inspirational"

 

as their unique creativity and imagination is used to design and make products that solve real and relevant problems within a variety of contexts. Our children consider not only their own needs, wants and values but those of others too. Showing that they are resourceful, capable citizens who open their hearts and minds to inspire themselves and others in the design world.  

 

Implementation 

All children are given the opportunity to develop the skills and knowledge in design, materials, structures, mechanisms and electrical control. Within our school this is implemented through the subject content of the 2014 National Curriculum: Design, Make, Evaluate and Technical Knowledge. As well as our school curriculum principles. These six interrelated principles provide a genuine experience of Design and Technology for our children. They are: User, Purpose, Functionality, Design Decisions, Innovation and Authenticity.  

 

Impact 

The successful approach of our teachers having a shared intent and following a focused implementation of the curriculum at Horbury St Peter’s and Clifton Primary School results in a unique, creative and imaginative Design and Technology education, that provides our children with the foundations and knowledge for understanding the surrounding designed world. During our children’s Design and Technology education we believe that:  

 

  • They will now more, remember more and understand more about Design and Technology  
  • They will develop skills and attributes they can use beyond school and into adulthood  
  • The large majority will achieve age related expectation in Design and Technology  

Castle Models

Mining Lamps

Stone Age Dwellings

Hand Puppets

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